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AR / VR

These are the prototypes that I have worked on as an intern in the AR / VR labs at full sail university. Using magic leap to create a piano that worked with hand gestures by using hand tracking technology. Creating holographic simulations for training purposes using HoloLens 2 and Unity3D.  Worked on a virtual nurse training simulation using Oculus quest 2 and Unity3D, both as a developer and project manager.

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Unity Recognition Award Received For

VR Medical IV Training Simulation

Sense Glove Nova with IV Trainer

This is a Medical Nurse Training Simulation created using Unity 3D for Oculus Quest 2 platform.

- Managing a team of 6 and assigning roles specific to their discipline.

- Coding the functionality of the entire training procedure.

- Integrating the haptic gloves ( sense glove nova ) into the project

- Fine tuning and writing code to make the full use of the haptic glove for the purpose of the training

- To give a feeling of the surface being touched through activating vibration on contact.

- Created a UI pointer which activate on "thumbs up" hand gesture and interacting with the UI buttons by pressing down the thumb to the index finger.

- Can be run using oculus controllers and/or sense gloves

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Police Training Simulation with HoloLens 2

This is a Police Training Simulation Prototype created using Unity 3D for HoloLens 2 platform.

- Worked with MRTK to create menu that allows the user to interact with the simulation

- Drastically improved performance by implementing remote deployment which eliminated the need to build the application each time.

- Calibrating two world space points to get precise
 orientation and size of the virtual car in the real space.

- Created the Interactable UI which shows up on hand gesture.
 

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