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AR / VR
These are the prototypes that I have worked on as an intern in the AR / VR labs at full sail university. Using magic leap to create a piano that worked with hand gestures by using hand tracking technology. Creating holographic simulations for training purposes using HoloLens 2 and Unity3D. Worked on a virtual nurse training simulation using Oculus quest 2 and Unity3D, both as a developer and project manager.

Unity Recognition Award Received For
VR Medical IV Training Simulation
Sense Glove Nova with IV Trainer


This is a Medical Nurse Training Simulation created using Unity 3D for Oculus Quest 2 platform.
- Managing a team of 6 and assigning roles specific to their discipline.
- Coding the functionality of the entire training procedure.
- Integrating the haptic gloves ( sense glove nova ) into the project
- Fine tuning and writing code to make the full use of the haptic glove for the purpose of the training
- To give a feeling of the surface being touched through activating vibration on contact.
- Created a UI pointer which activate on "thumbs up" hand gesture and interacting with the UI buttons by pressing down the thumb to the index finger.
- Can be run using oculus controllers and/or sense gloves





Police Training Simulation with HoloLens 2

This is a Police Training Simulation Prototype created using Unity 3D for HoloLens 2 platform.
- Worked with MRTK to create menu that allows the user to interact with the simulation
- Drastically improved performance by implementing remote deployment which eliminated the need to build the application each time.
- Calibrating two world space points to get precise orientation and size of the virtual car in the real space.
- Created the Interactable UI which shows up on hand gesture.


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